

PlayerTemplate FactionMen
StartingUnit1 = NONE                      ;;;;;  So no starting builders
StartingUnit0 = NONE
StartingBuilding = NONE                   ;;;;;  No starting fortress. This will triger the instant defeat of the faction if you don't manualy plant another building for it on the map
End

PlayerTemplate FactionElves
StartingUnit1 = NONE
StartingUnit0 = NONE
StartingBuilding = NONE
End

PlayerTemplate FactionDwarves
StartingUnit1 = NONE
StartingUnit0 = NONE
StartingBuilding = NONE
End

PlayerTemplate FactionIsengard
StartingUnit1 = NONE
StartingUnit0 = NONE
StartingBuilding = NONE
End

PlayerTemplate FactionMordor
StartingUnit1 = NONE
StartingUnit0 = NONE
StartingBuilding = NONE
End

PlayerTemplate FactionWild
StartingUnit1 = NONE
StartingUnit0 = NONE
StartingBuilding = NONE
End

PlayerTemplate FactionAngmar
StartingUnit1 = NONE
StartingUnit0 = NONE
End















